Thứ Hai, 30 tháng 4, 2007

Gnomon Workshop - Character Animation for Games - Animation

Gnomon Workshop - Character Animation for Games - Animation Techniques with Robert Coddington | 3.05 GB [center

[/center This lecture is an introduction to character animation as it relates to video games and interactive media. Robert takes you step-by-step through the basics of Maya, its animation tools, the graph editor and dynamic character posing. He guides you through the animation of simple, yet expressive game-style assets, demonstrating simple loops and transitions and creating a run cycle. As an added bonus, this DVD also includes a professional quality character rig so you can follow along and get started animating in Maya right away. Chapters: 01: Preferences, Tools and the Character Rig 02: Dynamic Character Posing 03: Graph Editor and Saving Keys 04: Loops and Transitions: Part 1 05: Loops and Transitions: Part 2 06: Loops and Transitions: Part 3 07: Loops and Transitions: Part 4 08: Loop and Transition Movie 09: Blocking a Run Cycle: Part 1 10: Blocking a Run Cycle: Part 2 11: Making Changes to a Run Cycle 12: Final Run Cycle Movie Rapidshare:

http://rapidshare.com/files/316039577/ATRC.part01.rar

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